GamesRadar+ calls GTA VI RPG-lite, and Rockstar hasn't
A GamesRadar+ opinion piece reads Edge's GTA VI details as RPG territory. The label is the writer's, but the Jason and Lucia quotes behind it are Rockstar's.
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A GamesRadar+ opinion piece reads Edge's GTA VI details as RPG territory. The label is the writer's, but the Jason and Lucia quotes behind it are Rockstar's.
Edge's GTA VI cover story, based on a 90-minute demo in Edinburgh, describes NPCs that react by temperament, a redesigned heat system and a four-point Jason and Lucia relationship scale.
Edge magazine visited Rockstar's Edinburgh HQ and saw Grand Theft Auto VI running. The 16-page cover story came out October 29, and the full feature is free to read online.
IGN has published the full transcript of its July interview with Rockstar North's Head of Development. Money, robberies, car theft, the police and a man who lives in a dumpster: here is what's new.
In a LOVE Magazine interview, Aaron Garbut and Rupert Humphries talk about Florida research trips, the team writing pedestrian dialogue, and why GTA VI doesn't satirise real-world events.
Grand Theft Auto VI is up on the Microsoft Store with a November 19 release date, pre-order bonuses and the full contents of the Ultimate Edition. Here's what's in it.
At Rockstar North in Edinburgh, IGN watched Rob Nelson play roughly 30 minutes of GTA VI live. Here are the key details, from the relationship system to the new way of stealing cars.